Joey Struve
The Art of Joey Struve
Generalist

About Me

Check out my RAGE art work HERE

Artist
id Software
June 2008 Present
-Was lead vehicles/weapons guy on Rage. A new IP. Also working on 3 other projects currently unannounced.

Artist
Terminal Reality
April 2007 May 2008
-Was responsible for creating assets for environments and building out the worlds for Ghostbusters: The Video Game.

Artist
Day1Studios
April 2005 April 2007
-Part of a small prototype team as a lead character artist on a new IP, we successfully got funded. Worked on Fracture as a weapons/props arts. Also worked on the MechAssault franchise.

Artist
DimGames
Aug 2004 April 2005
- Responsible for art direction
Copyright Policy